Step 4 of 6

Fleet power checks: counters, components, and rematches

Beam–Kinetic–Ion triangle, four pre-fight checks, change one variable at a time.

Fleet power is a hint, not a verdict. Use the Beam–Kinetic–Ion triangle, run four checks before a hard fight, and change one variable per rematch.

Energy triangle

Your energyStrong intoWeak into
BeamKineticIon
KineticIonBeam
IonBeamKinetic

Exact labels follow in-game help — memorize the cycle, not the marketing names.

Four checks before you spend

  1. Energy — are you hitting into a hard counter?
  2. Components — empty slots on the carry?
  3. Formation — space vs ground, front line alive long enough?
  4. Buff window — food / short buffs used, or wasted on a scout fight?

Rematch protocol

Change only one thing:

  • Swap energy lead, or
  • Move one component, or
  • Replace one champion, or
  • Adjust formation

If you change four things and win, you learned nothing for the next stage.