Trader Prince and server titles
Updated 25 Oct 2026
How Paths to Dominance makes a Trader Prince, what each server title gives, and how to use the title queue without wasting it.
- Applies to: Oct 2026 — confirm on the in-game screen
- Sources: Game screens
- Checked: 25 Oct 2026
- Confidence: Community analysis — not a Nyx measurement
The short version
- Paths to Dominance is a 24-hour event, every Saturday at 14:00 UTC, fought over the Stellar Fortress Xarnas (level 9 system).
- The leader of the winning guild becomes Trader Prince and hands out server titles with strong boosts.
- You only need the title when you start an action. Start a long build with Construction Counsellor and the boost stays, even after you give the title back.
- Titles usually run on auto-accept with a 5-minute queue: join, start your upgrades, let the next person in.
How the event scores
Points from ship losses and passive damage are now minimal. Score comes from Glory in active PvP, coordinated star rallies, and keeping garrison forces at Xarnas.
The Trader Prince
The leader of the conquering guild becomes Trader Prince for 24 hours and can keep or transfer the title. The Prince:
- distributes Commendations (gift boxes),
- assigns server titles,
- activates global boosts,
- can reassign Garrison Leaders in Server vs Server (with the Military Counsellor).
Titles
Title | Boost | Use it for |
|---|---|---|
Acting Prince | Build / research / ship speed +12.5% | The Prince's permanent right hand |
Military Counsellor | Ship building +20%, resistance +5% | Fleet production |
Strategic Counsellor | Damage +5%, repair speed +20% | Combat |
Construction Counsellor | Building speed +20%, research +10% | Long building upgrades |
Research Counsellor | Research speed +20%, building +10% | Long research |
Internal Affairs | Resource output +50%, trade speed +10% | Economy and trade routes |
Using the queue well
- Have everything ready before your turn: resources in the bank, the upgrades picked.
- Construction / Research Counsellor: always take it before a long upgrade.
- Military Counsellor: before a big ship production batch.
- Internal Affairs: before sending new trade routes.
- Five minutes goes fast. Start your upgrades, then step out so the next person gets their turn.
Notes
Based on fgfwiki: Paths to Dominance (strategy by Snakebite, server #1003). Values can change with updates.